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Pocket Kung Fu

Project Role: Art Direction and Graphic Design. Game Design.

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Every card needed to communicate state, direction, and intent instantly, even when flipped or rotated.

This card-only combat game required a unique visual strategy. Cards needed to be readable from multiple orientations, and certain mechanics caused them to flip during play.

 

I focused on making positional changes immediately understandable so players could quickly assess whether a card provided offense, defense, or vulnerability in its new orientation.

I'd love to talk about how we can make your project
stand out from the crowd. Contact me

© 2025 by Jason Greeno.

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